Film.Music.Media
Film.Music.Media features interviews with today’s top film, TV and game composers. We sit down and talk extensively with today’s top composers working across all visual media. Get to know the people behind some of your favorite soundtracks! Video versions of our interviews can be found on our YouTube channel.
Episodes
![Composer Interview: Chris Bacon [Part 2 of 2] (March 21, 2011)](https://pbcdn1.podbean.com/imglogo/image-logo/1941329/FMM_Logo_Podcasts_300x300.jpg)
Friday Aug 04, 2017
Composer Interview: Chris Bacon [Part 2 of 2] (March 21, 2011)
Friday Aug 04, 2017
Friday Aug 04, 2017
Composer Chris Bacon talks about his amazing score to Source Code as well a little about his background and methods.
![Composer Interview: Chris Bacon [Part 1 of 2] (March 21, 2011)](https://pbcdn1.podbean.com/imglogo/image-logo/1941329/FMM_Logo_Podcasts_300x300.jpg)
Friday Aug 04, 2017
Composer Interview: Chris Bacon [Part 1 of 2] (March 21, 2011)
Friday Aug 04, 2017
Friday Aug 04, 2017
Composer Chris Bacon talks about his amazing score to Source Code as well a little about his background and methods.
![Composer Interview: Joris de Man [Part 2 of 2] (March 5, 2011)](https://pbcdn1.podbean.com/imglogo/image-logo/1941329/FMM_Logo_Podcasts_300x300.jpg)
Friday Aug 04, 2017
Composer Interview: Joris de Man [Part 2 of 2] (March 5, 2011)
Friday Aug 04, 2017
Friday Aug 04, 2017
I take some time to discuss video game scoring with Joris de Man. We discuss his background, his work on the Killzone franchise and the fact that video games are becoming so cinematic may not be a good thing. I learned a lot from talking to Joris and hope you will to. Enjoy.
![Composer Interview: Joris de Man [Part 1 of 2] (March 5, 2011)](https://pbcdn1.podbean.com/imglogo/image-logo/1941329/FMM_Logo_Podcasts_300x300.jpg)
Friday Aug 04, 2017
Composer Interview: Joris de Man [Part 1 of 2] (March 5, 2011)
Friday Aug 04, 2017
Friday Aug 04, 2017
I take some time to discuss video game scoring with Joris de Man. We discuss his background, his work on the Killzone franchise and the fact that video games are becoming so cinematic may not be a good thing. I learned a lot from talking to Joris and hope you will to. Enjoy.
![Composer Interview: Elliot Goldenthal [Part 2 of 2] (December 13, 2010)](https://pbcdn1.podbean.com/imglogo/image-logo/1941329/FMM_Logo_Podcasts_300x300.jpg)
Friday Aug 04, 2017
Composer Interview: Elliot Goldenthal [Part 2 of 2] (December 13, 2010)
Friday Aug 04, 2017
Friday Aug 04, 2017
I had the honor of sitting down with Oscar winning composer Elliot Goldenthal about his latest collaboration with Julie Taymor on The Tempest. We also discuss working with Michael Mann, the difference between scoring live theater and film, his influences and inspirations, the challenge of scoring Shakespeare's dialogue and so much more.
![Composer Interview: Elliot Goldenthal [Part 1 of 2] (December 13, 2010)](https://pbcdn1.podbean.com/imglogo/image-logo/1941329/FMM_Logo_Podcasts_300x300.jpg)
Friday Aug 04, 2017
Composer Interview: Elliot Goldenthal [Part 1 of 2] (December 13, 2010)
Friday Aug 04, 2017
Friday Aug 04, 2017
I had the honor of sitting down with Oscar winning composer Elliot Goldenthal about his latest collaboration with Julie Taymor on The Tempest. We also discuss working with Michael Mann, the difference between scoring live theater and film, his influences and inspirations, the challenge of scoring Shakespeare's dialogue and so much more.
![Composer Interview: Bear McCreary [Part 2 of 2] (October 29, 2010)](https://pbcdn1.podbean.com/imglogo/image-logo/1941329/FMM_Logo_Podcasts_300x300.jpg)
Friday Aug 04, 2017
Composer Interview: Bear McCreary [Part 2 of 2] (October 29, 2010)
Friday Aug 04, 2017
Friday Aug 04, 2017
In this audio interview Bear talks about working under Elmer Bernstein and getting started in scoring, scoring video games vs. films, his work on Human Target and a little bit about the upcoming series The Walking Dead.
![Composer Interview: Bear McCreary [Part 1 of 2] (October 29, 2010)](https://pbcdn1.podbean.com/imglogo/image-logo/1941329/FMM_Logo_Podcasts_300x300.jpg)
Friday Aug 04, 2017
Composer Interview: Bear McCreary [Part 1 of 2] (October 29, 2010)
Friday Aug 04, 2017
Friday Aug 04, 2017
In this audio interview Bear talks about working under Elmer Bernstein and getting started in scoring, scoring video games vs. films, his work on Human Target and a little bit about the upcoming series The Walking Dead.

Friday Aug 04, 2017
Composer Interview: Ramin Djawadi (October 8, 2010)
Friday Aug 04, 2017
Friday Aug 04, 2017
In this audio interview Ramin Djawadi talks about his recent score to the newest game in the Medal Of Honor franchise. Special thanks to Ramin, Ray Costa and Sarah Grace at Costa Communications.